They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. You can mimic sounds you have heard, including voices. Like the minotaur, I think I'd prefer the bite to be a separate weapon as opposed to an unarmed attack enhancement. Touched by a spark of the upper planes, Aasimar are to celestials as Tieflings are to fiends. If you've got any problems with it, take it up with the Bando man. The closest playable relative of Giants, Goliaths are infused with the supernatural essence of their larger kin (even though at somewhere between 7 and 8 feet tall, theyre not puny by any means), which makes them suited to life amid the highest mountains. From Monster Manual, page 320. The crovic were once ordinary crocodiles, but were altered by dark magic; corrupting them to be the creatures they are now. Bite. The Githyanki are the more warlike subspecies of Gith, raiding the material plane on red dragonback or in flying ships made of iron. Charisma is your spellcasting ability for these spells. Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land. Rogues, Barbarians, and Druids are all great choices here as are Monks, given the boost to unarmed strike damage that Aarakocra receive due to their talons. Most hexlings, except for the Annis subtype who often are taller and stockier than the rest, are about the same size and build as human. Does your hexling know now, are they still under the belief they are just human? Main Spells/Abilities: Divine Fury, Warrior of the Gods. As a hexling with this ancestry, you are often cold to the touch, and favour cold weather, even enjoying being out without jacket in the dead of winter. However, if youre thinking about injecting a bit of sneakiness into a non-Rogue character, playing a Goblin is a great way to do it. The phoenix can move through a space as narrow as 1 inch wide without squeezing. The character made the unfortunate error of getting close to this big gator, it bit him, then moved into the water to use its Death Roll attack, and it one-shot the dude. Your Charisma score increases by 2. Powerful Build. Hippos can open their mouths to a massive 150 degrees or 4 feet wide which show their large tusk-like canines and razor-sharp incisors, capable of biting a small boat in half. All these things will affect how your hexling acts around other people. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Monsters of the Multiverse and 5.5e. The crocodile can hold its breath for 15 minutes. "Crikey! Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. These serpent folk could be found by your adventurers in a remote temple, deep in a swamp. They did not know, but he heard their every word. These small, reptilian humanoids became a playable race in Volo's Guide to Monsters. (For reference the giant crocodile is 30 feet long while asarcosuchus is 40 feet long). They do, however, have respect for kings. Lycanthrope, Werecrocodile - 5th Edition SRD In addition, you can hold your breath for 15 minutes, and you have a swimming speed equal to your walking speed. They can live to be over 300 years old.Alignment. When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. Natural Liar. It was the vernacular of the beginning, so the pets that communicate in early-stage essential languages those animals can comprehend Aquan and also the other way around. In their humanoid forms, werecrocodiles were biologically indistinguishable from non-lycanthropes. Your witches mark is light, usually pale, maybe tinted blue in color, and shaped like a diamond. This is the reason why DnD made an ever-lasting impression in the hearts of people. Actions. By the combination of their fiend-touched blood and animalistic physiology, gnolls develop noticeably faster than most humanoids of their size, reaching adulthood around 8 years of age. The hexlings aware of their own nature usually do whatever they can to keep it hidden, knowing that the prejudice against their sort makes it unsafe to be out. I feel like a lot of notes could be taken from the Minotaur from Waterborne Adventures. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. Blackbando's Homebrew Wiki is a FANDOM Games Community. Maybe they have an unusual hair or eye color, are beautiful or ugly beyond the norm, or maybe they look just like you and me. You are proficient in the Stealth skill. The D&D 5th edition Player's Handbook (2014).. Dungeons & Dragons 5th edition is an edition of the Dungeons & Dragons tabletop roleplaying game rules first published by Wizards of the Coast in 2014. D&D 5th Edition Compendium. Half-Elf - Elven grace with human versatility, gain extra skills, good Bards/ Sorcerers/ Warlocks. While they may seem large and fierce, they have a soft side to them that takes years of trust to appear. The crocodilians are humanoid crocodiles that lurk in swamplands. Gnolls generally stand around 7 feet in height and weigh between 250 and 350lbs. Wow. Your Charisma score increases by 1. She didn't doubt that her granddaughter would take care of this man too, like she had with any other that decided to treat her as anything less than human. On a failed save, you may ask one of the following questions: What is their motive? If a minotaur's horns can be 1d10, a devastating bite can be too. Male: Heavy use of the 'sh' sound and a's. In that case I would echo everyone else suggesting the Lizardfolk race. They don't like big homes that were inherited as much as they prefer living life through self-achievement. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next generation of the D&D 5e rules to make races more flexible. Growing up different is hard for anyone, but growing up to learn that everyone is right about you, that you are strange by nature, always have been and will be, is horrible. As such you are accustomed to their traditions for all things in life; names, religion, etc. You can speak, read, and write Common, and Draconic. This isolationist group of proud creatures make powerful Fighters and Barbarians. They tend to live underground in vast warrens festooned with traps and are often found worshiping the dragons to which they appear to be distantly related. Kobolds are a common enemy fought in low-level combat encounters. In addition, the phoenix can enter a hostile creature's space and stop there. Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. Satyrs are medium humanoids who look like elves with goat legs, cloven hooves, and curling ram or goat horns protruding from their heads. Your Intelligence score increases by 1. Aligatorian's vary widely in height and build, from 6-8' tall. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. As a hexling with the ancestry of a green hag, you are naturally cunning and a born trickster. Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now. Your witches mark is of blue or green tone, shaped like a teardrop, and always feels slightly damp and cold to the touch. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. All rights reserved. The saving throw DC is the same as the DC to escape its grapple. As a bonus action, you can make an attack with your tail against a Large or smaller creature. Darkvision. You cant discern color in darkness, only shades of gray. You can hold your breath for 15 minutes while underwater. Instead of Sylvan, you can speak, read and write Primordial. As a result, Duergar have minds that are open to psionic abilities and resistant to outside interference. Up until their 13th birthday, hexlings are in all senses just like humans, their hag like traits not settling in until then. Bite. Ability Score Increase. Crovics are naturally curious of the world around them, and find that life is beautiful and must be protected. Bite. If you like my work, consider supporting me on Patreon or tip me on Ko-Fi! Size. Male: Tursir, Krishnak, Kurist, Hirkra and Zarick, Female: Ksar, Rishna, Kithis, Zatra and Sirt. Goblins make outstanding martial and spellcasting characters in equal measure, seeing as their Fury of the Small ability triggers on spell- or weapon-attack damage. Crocodile Lizardfolk (Race) | Wiki | Dungeons & Dragons (D&D) Amino Crocodiles have survived millions of years of evolution for a reason. Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. Many Lizardfolk cultures believe they were placed on the material plane to guard its natural wonders. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. Even those in no way related, maybe just born sorcerers or in anyway different, are sometimes accused of being one. Whispers and rumors often follow in the shadow of a hexling. 5 AWESOME Homebrew Races You Should Be Playing In DnD Name Ability Size Source. etc. Ancient saurian people who much like crocodiles hit an evolutionary sweet spot several million years ago and decided enough was enough. Where up until now, they were highly unlikely to be discovered, this is the time when their inherited powers first make themselves visible, alongside some other eventual traits. Sadly, the emphasis on lizard brain amorality from Volos appears to be missing in the latest incarnation of this species. You have a lightly green or blue undertone to your skin. Your multiple chambered stomach allows you to save food for later meaning you can eat up to 3 days worth of food at one time, postponing starvation. If youre playing a standard dragonborn from the Players Handbook, then the +2 Charisma bonus along with some added Strength makes dragonborn especially good candidates for the Paladin class. Death Roll. You have proficiency with this. The Bheurs, also known as Winter Hags or Blue Hags live in the cold north where they live for the pleasure of bringing icy doom to as many people as they can. Also, if it's not unarmed, then you have more freedom to raise the damage die of the bite-- scientific estimations place a crocodile's bite as being twice as forceful as a t-rex. There are several more tiefling bloodlines tied to the other archdevils of the nine hells, but they were published in Mordenkainens Tome of Foes and are therefore now considered legacy content. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. Once 13 some realize they can escape their own nightmares to instead visit the dreams of others. Proficiency in two Charisma-based skills right off the bat pushes Satyr characters in the direction of Charisma-based classes like bards or sorcerers although something like a Swashbuckler Rogue, an oath of the ancients Paladin, or an archfey Warlock would all be amazing choices. Size. Tail. Multiattack. Otherwise **** it man it's a fantasy game, it's all made up anyways just give your ranger a crocodile and you role iniative for it etc. If you want to play an elf, youre going to be spoiled for choice as the feywild-native Eladrin, the mournful Shadar-Kai, and the aquatic Sea Elves all fall under this umbrella. Ability Score Increase. What truly sets the Yuan-ti apart, however, are their resistances . The young adventurer quirked his eyebrow as he looked up at her. Tail Swipe (Crocodile or Hybrid Form Only). Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Most crocodile lizardfolk are chaotic neutral. D&D 5e: The Best and Worst Playable Races, Ranked - ScreenRant You can strike targets with your tail, for 1d6 + str bludgeoning damage, as a natural weapon. Crocodilians are slow on land but much faster in the water. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check. it is 1/2 cr and so it meets the requirements. And as a boss fight there's one with legendary actions in Ghosts of Saltmarsh. crocodile race dnd 5e Born in swamp lands, most of their kind, in the beginning, worshiped the god of their great Nile. 2023 Wizards. You know the Ray of Frost cantrip. Age. Are they unlucky enough, they may end up executed for what they are - what they might be, burnt upon a bonfire. Size. Witches Claws. The crocodile makes two attacks: one with its bite and one with its tail. A fierce warrior people created by the one-eyed god Gruumsh, Orcs are tenacious warriors with near-unmatched staying power in a fight. Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage. Name Ability Size. Hold Breath. Depending on subrace, which sort of hag their bloodline comes from, this mark looks different in shape and color. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. Ability Score Increase. The teenage years of a hexlings are often chaotic as they grow into their powers and learn to live with the looks and whispers of people all around them. They make highly effective Fighters, Rogues, and Monks. You can alleviate the need to drink extra fluids by submersing yourself in fresh water for an hour.Hunter. Weve grouped our entries into two sections for this guide. Aasimar have a mixture of useful racial traits, of which their Healing Hands are especially powerful seeing as this is effectively a version of the Paladins Lay on Hands ability. Untamable, changeable, and fiercely free, the Eladrin are ruled by their emotions and innate connection, both to the changing seasons of the natural world and to the roiling fey magic that lives within each of them. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving . Ability Score Increase. Creating a character in Dungeons & Dragons 5e is a chance to step into a boundless fantastical world full of adventure, dungeons, and strange monsters to fight. Press J to jump to the feed. Hit: 14 (2d8 + 5) bludgeoning damage. They age much slower than other races as they reach maturity at 25, and commonly pass away at the age of 200 years.Alignment. With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. The first time it enters a creature's space on a turn, that . With a mixture of flight and innate spellcasting, Aarakocra are a highly mobile and versatile player race that can find themselves well suited to any class that doesnt require them to wear medium-heavy armor. 5E Race: Hexling | GM Binder Charisma is your spellcasting ability for these spells. The Witches Mark, a birthmark that appears somewhere upon their body, often by the hairline forcing them to wear their hair long in an attempt to conceal it. The creature makes a Wisdom saving throw against your spell save. Larger and bulkier than humans, a Half-Orc is still dwarfed by a full-blooded Orc. Unless otherwise specified, all the races listed in this section use the new character generation rules from Monsters of the Multiverse. Crocodile Edit Page Content. All elves are distantly descended from beings of the feywild and are naturally resistant to magic that would charm them and cant be magically put to sleep. Did they grow up in a small and reclusive village where everyone knows one another or in a city where people of different backgrounds mix together? The descendants of humans who turned themselves into snake people as part of foul, ancient rituals, the Yuan-Ti used to be an almost entirely monstrous people but have grown as a culture over the centuries and these days make for a really narratively interesting race to play. If the 40+ options for playable races dont offer enough variety or perhaps youre a dungeon master looking to create playable races for your homebrew setting then the Custom Lineage rules from Tashas Cauldron of Everything are a new way to create balanced legal characters who arent based on an existing race. Covering The Best In Video Games, Esports, Movies and Geek Culture Armor - DND 5th Edition - Wikidot Werecrocodile | Forgotten Realms Wiki | Fandom Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. https://ko-fi.com/taimatime. This aside, hexlings mature at the same rate as humans but often live to be about 150 years old. You are more hardy than most with a taller than average, often stocky build, and with hardened nails that act much like claws. Your Strength, Constitution and Wisdom score each increases by 1 . They were powerful hunters and were feared throughout many lands. then you have a scary little beast to throw at your players. You have two tiny bumps on top of your head, like horns, hidden in your hair. Here, they are explorers, immigrants, and refugees. If the attack hits, it deals 1d6 + your Strength the creature must succeed on a Strength saving throw or be knocked prone. Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. Werecrocodiles might also assume a hybrid form with the head of a crocodile and the body of a muscular human. Humanoid crocodiles that lurk in swamplandsAbility Score Increase. Your bite is a natural weapon, which you can use to make unarmed strikes. Crocodilians take pride in their race and will take great offense to those mistaking them as lizardfolk. Reset. The crovic are tribal nomads who tend to either stay in or near large swamps. Select a race from the list to view it here: . Size. Search forums Chat/Discord. Typically . The Crovic's mastery of the spear have allowed them to use spears, javelins, and tridents as though they had the finesse property. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. It is only in Anime, Cartoons & Movies do you see Crocodiles (or Alligators) snapping through something by simply applying more pressure, while in reality they briefly release their Bite in order to Bite again. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. Ranger: I command Fluffy to bite the guy! A mixture of natural armor and powerful bite attacks mean Lizardfolk make Dex-based fighters par excellence, not to mention excellent Druids and Rangers. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. In battle, Minotaurs unarmed strikes are fearsome, making them powerful brawlers and unarmed fighters. Is it possible to have a crocodile as a companion? The one thing that unites the people from all these different races is that, sooner or later, some of them decide to become adventurers. You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. https://taimasart.tumblr.com. Lycanthrope - Race - D&D Tools - Ark Alseif You could probably homebrew it. "Oh please. The two-headed crocodile can hold its breath for 15 minutes. Changeling 5e Guide - Abilities and History - 5e Races Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. Following is a number of tables that are meant to be used for inspiration when creating your own hexling character. The secondary languages of Aquan are Alzhedo and Midani. Basic Rules, pg. Media New media New comments Search media. Descended from genies of the elemental planes, Genasi are all tied to one of the four elements Air, Earth, Fire, and Water and embody traits inherited from their ancestral element. Traits Hold Breath: The crocodile can hold its breath for 15 minutes. Born beneath stone and the weight of history, dwarves are a proud people bound by tradition and duty to the clan, master stoneworkers, and artisans as well as fierce warriors. Your witches mark is of a faint red tone, shaped like a crescent moon. Crocodile | D&D 5th Edition on Roll20 Compendium Witch Legacy. Tasha's Cauldron of Everything; 2021. Your Constitution score increases by 1. Arcosian (5e Race) | Blackbando's Homebrew Wiki | Fandom Decided I'd share it with this lovely community in case anyone is looking for some new races to mess with. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone. It is recommended that you read or ask your DM of the human race in the setting youre playing in to get an idea of how and where they were raised. In the wild that looks more like 5-10%. What scares them? Since they lost their Nile, they've been wary about "sharing" things. Hold Breath. Environment: Swamp Urban. IRL a Crocodile is still releasing and Biting on the thing in its mouth again as it tries to snap the thing in Half. Your size is Medium. Either Lizardfolk or Dragonborn could work, though the Dragonborn would have a breath attack instead of a bite attack and of course ability increases, and some other minor differences. Their navigation skills also make them well suited to being Rangers. When you reach 3rd level, you can cast the Invisibility spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. He flipped out and wasn't expecting that, but everyone else enjoyed it because the guy was being an idiot. Alignment. Crovic names come from an ancient tradition, that, while they could use regular names, they prefer to use their tribal names. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Tail Attack. Art featured in the bottom right of page five was made by me. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. A shield's benefits apply as normal while you use your natural armor.Languages. Still a little front loaded with power especially the Magic Animus needs a stern look. Hit: 7 (1d10 + 2 . Instead of Sylvan, you can speak, read and write Infernal. Proficiency. Anyone could tell from just looking at his worn leather armor, his bow and the short sword in his belt, that he was a seasoned ranger. Their powerful back legs make for useful unarmed weapons which, combined with their 40 foot movement speed, means they make excellent monks. The lizardfolk have some racial traits. Ideally suited to aquatic and coastal campaigns, Tritons have a great array of traits from darkvision to a common damage-type resistance and some useful innate spellcasting (assuming youre near water). If the crocodile uses bite as an attack of opportunity on a target fleeing, and successfully hits, is the fleeing target grappled? They usually have dark green scales on their back, arms, and tail. Create an account to follow your favorite communities and start taking part in conversations. Other Kenku believe their species excellent memories are a gift and speak to their destiny to witness and record as many of the universes wonders as possible. "There's a witch living there," the woman answered, stopping her rocking to look at him proper, "the daughter of the farmers who used to live upon the hill over there, she ran away into the woods when they tried to make her marry. They stared back with wide eyes, for the way his voice boomed, the way his eyes glow, it was not natural. Night Hags were the most evil of hags, so extreme in their evil deeds that they were eventually exiled to Hades where they spread through the Lower Plains. The ability to effectively learn a new skill, weapon, and tool every day, however, is amazing. Scale Defense. Speed: Arcosians are known for thier extreme speeds and are capable of a 40ft base speed and a 60ft flight speed. Language When you reach 5th level, you can cast the Misty Step spell once as a 2nd-level spell with this trait and regain the ability to do so when you finish a long rest. As of 2023, it is the most recent edition of the Dungeons & Dragons rules. https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/ A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed. The creature has disadvantage on Dexterity saving throws. Mimicry. Dnd Races 5e (5th Edition) - Character Races for Dungeons & Dragons Your Intelligence score increases by 1. Their Nimble Escape actually makes it kind of a waste to play a Goblin Rogue, however, as youll be doubling up on Cunning Action. Thank you to my Patreons and friends for support and feedback. These are the majority of the Crovics, which are not chosen to be ambassadors, living in swamps or lakes. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. 4 Barbarian: The Path of the Zealot. Ability Score Increase. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Then when they are prone, go in for a bit attack at advantage. On the material plane, the Aarakocra made their homes in treetops high in the mountains. The Standard human can increase every single one of their ability scores by one, whereas the Variant human gets to pick a feat and increase two stats of their choice. Two-Headed Crocodile | D&D 5e Wiki | Fandom
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